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Category:Warps: Difference between revisions

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On Moxiecraft, we have a system of '''warps''', for players to get around the world quicker. Warps are '''teleport points''', that can accessed through a GUI with <code>/warps</code> ingame, or, alternatively, one can type <code>/warp [name]</code> to teleport to a specific one. All of the warps are listed at the bottom of this page.
On Moxiecraft, we have a system of '''warps''', for players to get around the world quicker. Warps are '''teleport points''', that can accessed through a GUI with <code>/warps</code> ingame, or, alternatively, one can type <code>/warp [name]</code> to teleport to a specific one. Warps exist to make towns accessible and help them grow. Any active town (with at least 2–3 members and visible building activity) may request a warp. Warps will never be removed from active towns, since that undermines community morale. Inactive towns (no logins or new builds for 90+ days) may have their warp moved to /warp OldWarps until they return — unless the warp has become part of server infrastructure. If your town serves as a nexus for nearby settlements, its warp may remain indefinitely.


If you wish for your town to get a warp, you must ensure that it meets the following requirements:
'''All active towns qualify for a warp!'''
If you wish for your town to get a warp, you must ensure that your build or town is active within the community and has active members. Warps will be removed/added as time progresses since they represent the active side of the server (with a couple exceptions). If you want to keep your warp you could try:


# A railway link<ref name=":0">It must go to a notable location, such as a town, a monument, a significant build, or a farm. It must not go to a location within the town or to an insignificant location. For example, any pre-generated vanilla feature or any small exclusively utilitarian structure will not qualify. A railroad must not be industrial (e.g. for transporting villagers or materials)</ref>
* Building a road to your build/town
# Any of the following:
* Making a railway
## A boat route<ref name=":0" />
* Making infrastructure
## A nether portal<ref>The portal must be accessible by foot in the nether and be within the town border in the overworld</ref>
* Doing community projects
# A population of at <u>least 3</u> people
* Keeping an active town/build community
# Age of at <u>least 3</u> weeks
# At <u>least 2</u> farms within the town boundaries<ref>Any type and size of farm works: a crop field, an automated iron farm or a small XP farm would all qualify</ref>
# A '''wiki page''' in the correct category<ref>See [[Template Help]] for more information </ref>
# A road<ref name=":0" />


If you are trying to get a warp '''<u>not for a town</u>''', all of the transport requirements and the wiki page requirement still apply. Please discuss it with an admin in person, however, as builds aren’t as clear as settlements in their eligibility.
When a warp is removed it will be added to /warp OldWarps.  


All requests are reviewed by admins on a case-by-case basis, so make sure to @ one of them when they’re online to check whether your town is eligible.
All requests are reviewed by admins on a case-by-case basis, so make sure to @ one of them when they’re online to check whether your town is eligible.
<references />
<references />

Latest revision as of 18:19, 21 September 2025

On Moxiecraft, we have a system of warps, for players to get around the world quicker. Warps are teleport points, that can accessed through a GUI with /warps ingame, or, alternatively, one can type /warp [name] to teleport to a specific one. Warps exist to make towns accessible and help them grow. Any active town (with at least 2–3 members and visible building activity) may request a warp. Warps will never be removed from active towns, since that undermines community morale. Inactive towns (no logins or new builds for 90+ days) may have their warp moved to /warp OldWarps until they return — unless the warp has become part of server infrastructure. If your town serves as a nexus for nearby settlements, its warp may remain indefinitely.

All active towns qualify for a warp! If you wish for your town to get a warp, you must ensure that your build or town is active within the community and has active members. Warps will be removed/added as time progresses since they represent the active side of the server (with a couple exceptions). If you want to keep your warp you could try:

  • Building a road to your build/town
  • Making a railway
  • Making infrastructure
  • Doing community projects
  • Keeping an active town/build community

When a warp is removed it will be added to /warp OldWarps.

All requests are reviewed by admins on a case-by-case basis, so make sure to @ one of them when they’re online to check whether your town is eligible.


Pages in category "Warps"

The following 5 pages are in this category, out of 5 total.