Category:Dungeons: Difference between revisions
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== Difficulty == | == Difficulty == | ||
Dungeons are split into 4 tiers of difficulty based off average damage, time to complete, puzzles, and boss health. | Dungeons are split into 4 tiers of difficulty based off average damage, time to complete, puzzles, and boss health. | ||
# Easy Dungeons - Tutorial dungeons meant to introduce key mechanics to players. | # '''Easy Dungeons''' - Tutorial dungeons meant to introduce key mechanics to players. | ||
# Intermediate Dungeons - Dungeons designed to expand and combine two or more mechanics from easy dungeons. | # '''Intermediate Dungeons''' - Dungeons designed to expand and combine two or more mechanics from easy dungeons. | ||
# Hard Dungeons - Dungeons that are long in length and combine multiple aspects into hard challenges, will contain a miniboss equivalent to an easy or intermediate dungeon boss. | # '''Hard Dungeons''' - Dungeons that are long in length and combine multiple aspects into hard challenges, will contain a miniboss equivalent to an easy or intermediate dungeon boss. | ||
# Expert Dungeons - Dungeons that you cannot back out of once you start, enter at your own risk - these dungeons are a test of skill and can be unforgiving. | # '''Expert Dungeons''' - Dungeons that you cannot back out of once you start, enter at your own risk - these dungeons are a test of skill and can be unforgiving. | ||
== Dungeon Rewards == | == Dungeon Rewards == | ||
Dungeons bosses drop reward items. These items are tiered based off rarity and can contain positive or negative attributes. Dungeon bosses also drop '''Dungeon Shards''' - rare items that can be used to purchase and upgrade items at the [[Challenge Rift|various dungeon merchants at the challenges warp.]] | Dungeons bosses drop reward items. These items are tiered based off rarity and can contain positive or negative attributes. Dungeon bosses also drop '''Dungeon Shards''' - rare items that can be used to purchase and upgrade items at the [[Challenge Rift|various dungeon merchants at the challenges warp.]] | ||
Revision as of 03:59, 26 October 2025
About Dungeons
Dungeons are a special type of build that players can make or try out themselves. Normally they are a series of challenges ending in a boss fight that has a chance to give special items and rewards. All dungeons can be found and accessed at /warp challenges where they are sorted into different levels of difficulty based on multiple factors.
Dungeons List
EASY
INTERMEDIATE
HARD
Difficulty
Dungeons are split into 4 tiers of difficulty based off average damage, time to complete, puzzles, and boss health.
- Easy Dungeons - Tutorial dungeons meant to introduce key mechanics to players.
- Intermediate Dungeons - Dungeons designed to expand and combine two or more mechanics from easy dungeons.
- Hard Dungeons - Dungeons that are long in length and combine multiple aspects into hard challenges, will contain a miniboss equivalent to an easy or intermediate dungeon boss.
- Expert Dungeons - Dungeons that you cannot back out of once you start, enter at your own risk - these dungeons are a test of skill and can be unforgiving.
Dungeon Rewards
Dungeons bosses drop reward items. These items are tiered based off rarity and can contain positive or negative attributes. Dungeon bosses also drop Dungeon Shards - rare items that can be used to purchase and upgrade items at the various dungeon merchants at the challenges warp.
Pages in category "Dungeons"
The following 8 pages are in this category, out of 8 total.